- The Guild Factions: Charles Hoffman, Cornelius Basse
- Keywords: Augmented, Frontier
- 32 mm scale figures
- Contents:
- Unpainted figure, assembly with glue and painting required.
- Molded in gray.
- Box dimensions: 6.0” L x 7.2” W x 1.5” H.
- Recommend for 14 years and older. Not a toy.
The Guild of Mercantilers is often seen as an omnipresent, ever-vigilant force that protects citizens against criminals and the monsters that roam Malifaux. What few people realize is that this strength is a carefully maintained illusion. Protection of the people is a secondary motivation at best; their interests lie only in Soulstones, and each shipment sent back to Earth helps solidify their stranglehold over the world’s most powerful nations.
Charles Hoffman
The leader of the Guild’s Amalgamation Office has quietly joined the Arcanists and now serves both groups to the best of his ability. Hoffman is a support master who greatly amplifies the capabilities of his Augmented constructs, all of whom utilize Power Tokens to unlock powerful abilities and increase the accuracy of their deadly attacks with their Power Converter Ability. With their steel exterior providing Armor to the entire force, the Augmented Crew are truly a tough nut to crack. Acting as a Power Nexus for the constructs around him, Hoffman is key to the survivability of his crew, focused on healing his damaged constructs and providing them beneficial effects such as Fast.
Cornelius Basse
The Guild’s newest recruit is a tough, no-nonsense sheriff who has been given the task of bringing order to the more remote areas of Malifaux. These frontiersmen thrive in the wilds of Malifaux, utilizing the terrain on the board to offer both protection and tools to punish their enemies. As a leader, Basse focuses on punishing his foes, whether through his innate damage potential, or from repositioning them through the shifting terrain of the Malifaux landscape. In addition to harnessing the terrain of the battlefield, Basse and the Frontier Crew are inherently pushing the boundaries of Guild’s territory and the known lands of Malifaux using their Home on the Range Ability, extending the distance they can deploy at the start of the game.